I have a project where I need to construct a fair amount of configuration data before I can execute a process. During the configuration stage, it\'s very convenient to have
How about:
struct Readonly
{
private T _value;
private bool _hasValue;
public T Value
{
get
{
if (!_hasValue)
throw new InvalidOperationException();
return _value;
}
set
{
if (_hasValue)
throw new InvalidOperationException();
_value = value;
}
}
}
[DataContract]
public sealed class Configuration
{
private Readonly _version;
[DataMember]
public string Version
{
get { return _version.Value; }
set { _version.Value = value; }
}
}
I called it Readonly but I'm not sure that's the best name for it though.