Android have their own implementation of HashMap, which doesnt use Autoboxing and it is somehow better for performance (CPU or RAM)?
https://developer.android.com/re
ArrayMap uses way less memory than HashMap and is recommended for up to a few hundred items, especially if the map is not updated frequently. Spending less time allocating and freeing memory may also provide some general performance gains.
Update performance is a bit worse because any insert requires an array copy. Read performance is comparable for a small number of items and uses binary search.