Below is my code, first is where I raise the event and second section is where I consume it in another class. It seems pretty straight forward, but the logs are showing that
I wonder if your class that defines ibSerialPort_OnPacketReceived
is used (even in separated instances) 25 times and you think you are releasing it. Consider this code:
class EventSender
{
public Action MyEvent;
}
class Subscriber
{
public void OnEvent()
{
Console.WriteLine("OnEvent");
}
}
class Program
{
static void Main(string[] args)
{
EventSender es = new EventSender();
Subscriber s = new Subscriber();
es.MyEvent += s.OnEvent;
s = new Subscriber();
es.MyEvent += s.OnEvent;
es.MyEvent();
Console.ReadKey();
}
}
Here, "OnEvent" will be printed twice. A reference to the subscription is held even though it appears I've released the handle to it. This is due to how delegates keep a list of their subscribers.
If this is the problem, you'll need to unsubscribe each time:
es.MyEvent -= s.OnEvent
This should be done before you lose your handle to your subscriber (i.e. before s
is out of scope or null
). You could consider keeping track of your event source in the subsriber, and have a Dispose
method that unsubscribes for you.
Also, as others have noted, you could unsubscribe before subscribing :) I'm sure by now you have the solution you need.