Hi I want to save a canvas locally in IE.
var img = canvas.toDataURL(\"image/png\").replace(\"image/png\", \"image/octet-stream\");
I cou
Well, it looks like this doesn't work in IE either, but since you've not listed it, I'll provide an example. This uses the HTML5 download attribute (more here), and allows the user to click a link which then downloads a file.