I\'ve seen this question before but the answers given are for canvas images that have been drawn on via path however, i\'m drawing an image.
Is it possible to creat
Use a series of composite + draw operation to obtain inset shadow.
Note: the solution require exclusive access to the canvas element when created so either do this on an off-screen canvas and draw back to main, or if possible, plan secondary graphics to be drawn after this has been generated.
The needed steps:
xor compositiondestination-atop)
var ctx = c.getContext("2d"), img = new Image;
img.onload = function() {
// draw in image to main canvas
ctx.drawImage(this, 0, 0);
// invert alpha channel
ctx.globalCompositeOperation = "xor";
ctx.fillRect(0, 0, c.width, c.height);
// draw itself again using drop-shadow filter
ctx.shadowBlur = 7*2; // use double of what is in CSS filter (Chrome x4)
ctx.shadowOffsetX = ctx.shadowOffsetY = 5;
ctx.shadowColor = "#000";
ctx.drawImage(c, 0, 0);
// draw original image with background mixed on top
ctx.globalCompositeOperation = "destination-atop";
ctx.shadowColor = "transparent"; // remove shadow !
ctx.drawImage(this, 0, 0);
}
img.src = "http://i.imgur.com/Qrfga2b.png";