My iPad app is developed in MonoTouch, because I wanted to avoid all the memory management hell, but it doesn\'t seem the case. On the simulator everything works fine, but w
This is interesting for me, I am just starting to look at memory management, I'm not even sure if it's essential to null and object and call dispose, because the scoping rules should do the job for you? However it will help the garbage collector to do it ASAP.
Explicitly asking for the garbage collector to run is a request, not a guarantee.
I would guess that an object created on the ui thread is being referenced in one outside of the ui thread and would look there, but I'm not sure.
I look forward to seeing an update in this as I'm sure that I will experience similar problems!
Good luck, Rob