I am attempting to setup a tiled/repeating background for my iPhone app.
The code \"works\" in that the background is repeating like it should be but I seem to have
I've also ran across this rather common problem with not being able to tile arbitrarily-sized textures in Cocos2d-iPhone, so I put together a simple TiledSprite class to tile/clip a texture or subtexture to any width/height.
Jump right to the source code here (use at will):
https://gist.github.com/Nolithius/6694990
Or have a look at a usage sample, screenshot, and commentary in this brief article:
http://www.nolithius.com/game-development/cocos2d-iphone-repeating-sprite
Best of luck!