Odd even number printing using thread I came across this question and wanted to discuss solution in C++ . What I can think of using 2 binary semaphores odd and even semapho
As a first thing, the two functions should a least contain a loop, (unless you just want a single number)
A more standard solution (which remaps your idea) is to have a global structure containing a a mutex, and two condition variables (odd and even) plus a return value, and another condition for the printing. than use a uique_lock to handle the synchronization.
IN PSEUDOCODE:
struct global_t
{
mutex mtx;
int value = {0};
condition_variable be_odd, be_even, print_it;
bool bye = {false};
global_t() { be_odd.notify(); }
} global;
void odd_generator()
{
int my_odd = 1;
for(;;)
{
unique_lock lock(global.mtx);
if(global.bye) return;
global.be_odd.wait(lock);
global_value = my_odd; my_odd+=2;
global.print_it.notify();
if(my_odd > 100) bye=true;
} //let RAII to manage wait states and unlocking
};
void even_generator()
{ /* same as odd, with inverted roles */ }
void printer()
{
for(;;)
{
unique_lock lock(global.mtx);
if(bye) return;
global.ptint_it.wait(lock);
std::cout << global.value << std::endl;
((global.value & 1)? global.be_even: global.be_odd).notify();
}
}
int main()
{
thread oddt(odd_generator), event(even_generator), printt(printer);
oddt.join(), event.join(), printer.join();
}
Note that, apart didactic purpose, this solution adds no value respect to a simple loop printing the value of a counter, since there will never be real concurrency.
Note also (to avoid globals) that you can wrap everything into a class (making the actual main a class method) and instantate that class on the stack inside the new main.