How does one outline a graphicspath using GDI+? For example, I add two intersecting rectangles to a GraphicsPath. I want to draw the outline of this resulting graphicspath o
I cannot try it myself, but I think you should create a Region object with your shapes' intersections and then use the FrameRgn API.
Here is its pinvoke signature:
[DllImport("gdi32.dll")]
static extern bool FrameRgn(
IntPtr hdc,
IntPtr hrgn,
IntPtr hbr,
int nWidth,
int nHeight);
P.S: please post your solution if this works, I'm curious :)