C# Game Network Library

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情歌与酒
情歌与酒 2021-01-02 22:05

I am developing an online strategy game using .Net v2. Although the game is primarily strategic, it does have some tactical elements that require reasonable network performa

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  •  萌比男神i
    2021-01-02 22:36

    An ancient question, but I'll put this out there for anyone else who stumbles across this. We're using OpenTNL for our game, Bitfighter, and I am consistently surprised at how well it works. And it's free if you can live with GPL.

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