Is there any way to load FBX file using ARKit?

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时光说笑
时光说笑 2021-01-02 17:15

In my project I am projecting 3d files using ARKit. I am able to project .dae and .obj format models.

Is there anyway I could load .fb

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  •  误落风尘
    2021-01-02 18:12

    Try using AssimpKit to use your fbx file in a SceneKit scene.

    AssimpKit currently supports 29 file formats (including fbx) that allows you to use these files directly in SceneKit without having to convert these to any of the files that SceneKit or Model IO supports thereby saving an extra step in your asset pipeline.

    Other supported file formats:

    3d, 3ds, ac, b3d, bvh, cob, dae, dxf, ifc, irr, md2, md5mesh, md5anim, m3sd, nff, obj, off, mesh.xml, ply, q3o, q3s, raw, smd, stl, wrl, xgl, zgl, fbx, md3

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