I want to know how copy-on-write happens in fork().
Assuming we have a process A that has a dynamical int array:
int *array = malloc(1000000*sizeof(i
Depends on the Operating System, hardware architecture and libc. But yes in case of recent Linux with MMU the fork(2) will work with copy-on-write. It will only (allocate and) copy a few system structures and the page table, but the heap pages actually point to the ones of the parent until written.
More control over this can be exercised with the clone(2) call. And vfork(2) beeing a special variant which does not expect the pages to be used. This is typically used before exec().
As for the allocation: the malloc() has meta information over requested memory blocks (address and size) and the C variable is a pointer (both in process memory heap and stacks). Those two look the same for the child (same values because same underlying memory page seen in the address space of both processes). So from a C program point of view the array is already allocated and the variable initialized when the process comes into existence. The underlying memory pages are however pointing to the original physical ones of the parent process, so no extra memory pages are needed until they are modified.
If the child allocates a new array it depends if it fits into the already existing heap pages or if the brk of the process needs to be increased. In both cases only the modified pages get copied and the new pages get allocated only for the child.
This also means that the physical memory might run out after malloc(). (Which is bad as the program cannot check the error return code of "a operation in a random code line"). Some operating systems will not allow this form of overcommit: So if you fork a process it will not allocate the pages, but it requires them to be available at that moment (kind of reserves them) just in case. In Linux this is configurable and called overcommit-accounting.