In the past I have created DirectX applications in the C++ programming language, however, I would like to know if it is possible to do this using the C programming language.
The Open Watcom C/C++ compiler comes with DirectX sample applications in both C++ and C. Both work. They are under WATCOM\samples\directx\cpp and WATCOM\samples\directx\c respectively in OW 1.9.
This is what the code looks like in C++:
hr = d3d->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dcaps9);
hr = d3d->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &d3ddm);
hr = d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, game_window, D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED, &d3dpp, &d3d_dev);
And in C:
hr = IDirect3D9_GetDeviceCaps(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dcaps9);
hr = IDirect3D9_GetAdapterDisplayMode(d3d, D3DADAPTER_DEFAULT, &d3ddm);
hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, game_window, D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED, &d3dpp, &d3d_dev);
You don't need to do anything special with COM in C as there seem to be enough macros defined that you can just use.