We implement a plugin framework for our application and load plugin assemblies using Assembly.Loadfrom. We then use GetTypes() and further examine the types with each plugin
Thanks to this post I could solve the ReflectionTypeLoadException that I was getting in a UITypeEditor. It's a designer assembly (a winforms smart-tag used at design-time) of a custom class library, that scan for some types.
///
/// Get the types defined in the RootComponent.
///
private List getAssemblyTypes(IServiceProvider provider)
{
var types = new List();
try
{
IDesignerHost host = (IDesignerHost)provider.GetService(typeof(IDesignerHost));
ITypeResolutionService resolution = (ITypeResolutionService)provider.GetService(typeof(ITypeResolutionService));
AppDomain.CurrentDomain.AssemblyResolve += (sender, args) =>
{
foreach (var assembly in ((AppDomain)sender).GetAssemblies())
{
if (assembly.FullName == args.Name)
{
return assembly;
}
}
return null;
};
Type rootComponentType = resolution.GetType(host.RootComponentClassName, false);
types = rootComponentType.Assembly.GetTypes().ToList();
}
catch
{
}
return types;
}