For example, I want to declare a class but I want the client to not be able to use the copy constructor (or copy assignment operator)
Both of the following two does
Declaring a copy constructor private still allows member functions of the Track class to copy-construct instances of that class, while making it deleted simply forbids copy-constructing that object.
In C++11, deleting a copy constructor is the right way to express the fact that a class is non-copyable (unless of course it makes sense for you to let member functions of Track, or friends of Track, to copy-construct Track objects).