I\'m having problems trying to use the friend feature of C++. I have these interfaces:
#pragma once #include \"Mesh3D.h\" #include namespace t
I guess you need to remove following code in the second file:
#include "GeometryManager.h" class CGeometryManager3D;
The first line causes circular inclusion as the comments in the question suggests;
The second line declares a totally irrelevant class as it is in the global name space;