I have been working on a script to use as a plugin in Firefox, and have come across the need to pop up a custom form when a certain button is clicked.
I need to be
Okay, here is a complete script example, showing how to pop up a form and interact with its controls.
Note that it uses jQuery -- which makes it vastly easier/shorter/simpler.
// ==UserScript==
// @name _Form, popup example
// @include http://stackoverflow.com/*
// @require http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js
// @grant GM_addStyle
// ==/UserScript==
/*- The @grant directive is needed to work around a design change
introduced in GM 1.0. It restores the sandbox.
*/
//--- Use jQuery to add the form in a "popup" dialog.
$("body").append ( ' \
\
\
\
' );
//--- Use jQuery to activate the dialog buttons.
$("#gmAddNumsBtn").click ( function () {
var A = $("#myNumber1").val ();
var B = $("#myNumber2").val ();
var C = parseInt(A, 10) + parseInt(B, 10);
$("#myNumberSum").text ("The sum is: " + C);
} );
$("#gmCloseDlgBtn").click ( function () {
$("#gmPopupContainer").hide ();
} );
//--- CSS styles make it work...
GM_addStyle ( " \
#gmPopupContainer { \
position: fixed; \
top: 30%; \
left: 20%; \
padding: 2em; \
background: powderblue; \
border: 3px double black; \
border-radius: 1ex; \
z-index: 777; \
} \
#gmPopupContainer button{ \
cursor: pointer; \
margin: 1em 1em 0; \
border: 1px outset buttonface; \
} \
" );
You'll note that the dialog is pretty basic. For more sophisticated forms, you can use jQuery-UI.