I\'m trying to create a bezier path like the instagram triangle in the picture below, however I must be doing something wrong. The Bezier path does not show!
Xcode 10 • Swift 4.2
func drawTriangle(size: CGFloat, x: CGFloat, y: CGFloat, up:Bool) {
let triangleLayer = CAShapeLayer()
let trianglePath = UIBezierPath()
trianglePath.move(to: .zero)
trianglePath.addLine(to: CGPoint(x: -size, y: up ? size : -size))
trianglePath.addLine(to: CGPoint(x: size, y: up ? size : -size))
trianglePath.close()
triangleLayer.path = trianglePath.cgPath
triangleLayer.fillColor = UIColor.white.cgColor
triangleLayer.anchorPoint = .zero
triangleLayer.position = CGPoint(x: x, y: y)
triangleLayer.name = "triangle"
view.layer.addSublayer(triangleLayer)
}
drawTriangle(size: 12, x: view.frame.midX/2, y: view.frame.midY, up: true)
drawTriangle(size: 12, x: view.frame.midX, y: view.frame.midY, up: false)