I am trying to load a movement map from a PNG image. In order to save memory after I load the bitmap I do something like that.
`Bitmap mapBmp = tempBmp.
Seems to be an Android bug in handling ALPHA_8. I also tried copyPixelsToBuffer, to no avail. Simplest workaround is to waste lots of memory and use ARGB_8888.
ALPHA_8
copyPixelsToBuffer
ARGB_8888
Issue 25690