I\'m trying to figure out texture mapping in OpenGL and I can\'t get a simple example to work.
The polygon is being drawn, though it\'s not textured but just a soli
My OpenGL is rusty, but I remember having same problems with with glTexImage2D
. Finally I managed to make it work, but I always had more luck with gluBuild2DMipmaps
so i ended up with
gluBuild2DMipmaps (
GL_TEXTURE_2D, type, i.width, i.height, type, GL_UNSIGNED_BYTE, i.data
);
which replaced
glTexImage2D (
GL_TEXTURE_2D, 0, type, i.width, i.height, 0, type, GL_UNSIGNED_BYTE, i.data
);