Simple OpenGL texture map not working?

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天命终不由人
天命终不由人 2020-12-31 19:31

I\'m trying to figure out texture mapping in OpenGL and I can\'t get a simple example to work.

The polygon is being drawn, though it\'s not textured but just a soli

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  •  情深已故
    2020-12-31 20:09

    In your comments, you say your bitmap is 29x20 pixels. Afaik to generate a valid texture, OpenGL requires that the image size (on each dimension) be a power of 2. It doesn't need to be a square, it can be a rectangle though. You can overcome this by using some OpenGL extensions like GL_ARB_texture_rectangle.

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