Okay, this is something that should be a simple matrix question, but my understanding of matrices is somewhat limited. Here\'s the scenario: I have a 1px by 1px sprite tha
Are you rotating around the correct axis? I'm a newbie at matrix stuff, but it seems to me that since the sprite exists in the x, y space, the rotation axis should be the Z-Axis - i.e. (0,0,1).