I\'m working on a huge project that I didn\'t start. My task is to add some additional functionality to what already is there. I\'m in a situation where I have to use virtua
In addition to what Simon Richter said about calling constructors, using virtual inheritance means that you should be a bit more careful with your casts: You need to use dynamic_cast<> whenever you downcast a pointer in a hierarchy that includes virtual inheritance, as the relative offset between the base object and the goal type of the cast depends on the concrete actual type of the object. Other than that, everything else should work as expected.