I have an app that displays quite a few images for the user, and we\'ve been seeing a lot of error reports with OutOfMemoryError
exception.
What we curr
2 methods of rotating a large image:
using JNI , like on this post.
using a file : it's a very slow way (depending on the input and the device , but still very slow) , which puts the decoded rotated image into the disk first , instead of putting it into the memory .
code of using a file is below:
private void rotateCw90Degrees()
{
Bitmap bitmap=BitmapFactory.decodeResource(getResources(),INPUT_IMAGE_RES_ID);
// 12 => 7531
// 34 => 8642
// 56 =>
// 78 =>
final int height=bitmap.getHeight();
final int width=bitmap.getWidth();
try
{
final DataOutputStream outputStream=new DataOutputStream(new BufferedOutputStream(openFileOutput(ROTATED_IMAGE_FILENAME,Context.MODE_PRIVATE)));
for(int x=0;x=0;--y)
{
final int pixel=bitmap.getPixel(x,y);
outputStream.writeInt(pixel);
}
outputStream.flush();
outputStream.close();
bitmap.recycle();
final int newWidth=height;
final int newHeight=width;
bitmap=Bitmap.createBitmap(newWidth,newHeight,bitmap.getConfig());
final DataInputStream inputStream=new DataInputStream(new BufferedInputStream(openFileInput(ROTATED_IMAGE_FILENAME)));
for(int y=0;y