This page shows how to call C++ functions from within QML.
What I want to do is change the image on a Button via a C++ function (trigger a state-change or however it
So, you could set your C++ object as a context property on the QDeclarativeView in C++, like so:
QDeclarativeView canvas;
ImageChanger i; // this is the class containing the function which should change the image
canvas.rootContext()->setContextProperty("imgChanger", &i);
In your ImageChanger class, declare a signal like:
void updateImage(QVariant imgSrc);
Then when you want to change the image, call emit updateImage(imgSrc);.
Now in your QML, listen for this signal as follows:
Image {
id: imgToUpdate;
}
Connections {
target: imgChanger;
onUpdateImage: {
imgToUpdate.source = imgSrc;
}
}
Hope this helps.