I\'ve been reading a bit lately about functional languages. Coming from 10+ years of OO development, I\'m finding it difficult to get my head around how on earth one can poi
It is data which must be immutable in Erlang, not actors.
Long-lived actors normally live in a tail-recursive function, the arguments of which serve as their state and certainly can change between calls.
-module(cache).
-export([start/0, get_c/1, put_c/2, clear/1]).
start() -> register(spawn(fun () -> loop(dict:new()) end), cache).
loop(Dict) -> receive
{get, From, Key} -> From ! {cache_result, Key, dict:fetch(Key, Dict)};
{set, Key, Value} -> NewDict = dict:store(Key, Value, Dict),
loop(NewDict);
%% etc.
end
put_c(Key, Value) -> cache ! {set, Key, Value}
%% etc.
When you call put_c, the actor's "state" changes even though all data involved is immutable.