Microsoft Visual C# 2008 Reducing number of loaded dlls

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萌比男神i
萌比男神i 2020-12-30 03:39

How can I reduce the number of loaded dlls When debugging in Visual C# 2008 Express Edition?

When running a visual C# project in the debugger I get an OutOfMemoryE

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  •  孤城傲影
    2020-12-30 03:49

    3rd update: You can reduce the number of loaded DLLs significantly by disabling the Visual Studio hosting process (project properties, debug). Doing so will still allow you to debug the application, but it will get rid of a lot of DLLs and a number of helper threads as well.

    On a small test project the number of loaded DLLs went from 69 to 34 when I disabled the hosting process. I also got rid of 10+ threads. All in all a significant reduction in memory usage which should also help reduce heap fragmentation.

    Additional info on the hosting process: http://msdn.microsoft.com/en-us/library/ms242202.aspx


    The reason you can load the second array in a new application is that each process gets a full 2 GB virtual address space. I.e. the OS will swap pages to allow each process to address the total amount of memory. When you try to allocate both arrays in one process the runtime must be able to allocate two contiguous chunks of the desired size. What are you storing in the array? If you store objects, you need additional space for each of the objects.

    Remember an application doesn't actually request physical memory. Instead each application is given an address space from which they can allocate virtual memory. The OS then maps the virtual memory to physical memory. It is a rather complex process (Russinovich spends 100+ pages on how Windows handle memory in his Windows Internal book). For more details on how Windows does this please see http://blogs.technet.com/markrussinovich/archive/2008/11/17/3155406.aspx

    Update: I've been pondering this question for a while and it does sound a bit odd. When you run the application through Visual Studio, you may see additional modules loaded depending on your configuration. On my setup I get a number of different DLLs loaded during debug due to profilers and TypeMock (which essentially does its magic via the profiler hooks).

    Depending on the size and load address of these they may prevent the runtime from allocating contiguous memory. Having said that, I am still a bit surprised that you get an OOM after allocating just two of those big arrays as their combined size is less than 1 GB.

    You can look at the loaded DLLs using the listdlls tools from SysInternals. It will show you load addresses and size. Alternatively, you can use WinDbg. The lm command shows loaded modules. If you want size as well, you need to specify the v option for verbose output. WinDbg will also allow you to examine the .NET heaps, which may help you to pinpoint why memory cannot be allocated.

    2nd Update: If you're on Windows XP, you can try to rebase some of the loaded DLLs to free up more contiguous space. Vista and Windows 7 uses ASLR, so I am not sure you'll benefit from rebasing on those platforms.

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