New iPhone App - How to Choose which Xcode Template to Use?

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眼角桃花
眼角桃花 2020-12-30 02:07

In general I\'d like to understand which templates to use when, when I\'m making new iPhone apps. Could anyone offer some guidelines, tips, rules-of-thumb?

Also, ho

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  •  萌比男神i
    2020-12-30 02:36

    Start with your prototype and possibly wireframes and then the correct template should jump out at you.

    If this does not work for you, then:

    1. If your app looks like 'Contacts', use Navigation-Based Application.

    2. If you're writing a game (or something that looks like one), then OpenGL.

    3. If you're writing something like 'Calendar', then use Tab Bar App.

    Hope this helps.

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