Some applications, started with a regular user will ask for elevated permissions when necessary (e.g. a file manager needs to write such folder), and then carry on with the
As Tamás pointed out you need to launch a new process with elevated rights. I searched a lot in the past but I did not find any way to elevate the rights of the current process.
Lets say your primary app is App1.exe and then you call a secondary process App2.exe which requires elevated rights.
A. You can embed a manifest in your App2.exe but the simpler way is to create a manifest file [a text file] named App2.exe.manifest with the following contents and put it in the same directory as App2.exe. Note: !! Strangely enough, if the name of your application is not App2.exe but App2_install.exe or App2_setup.exe (i.e. if the application name contains the "install" or "setup") an UAC Dialog will appear automatically in Windows Vista / Windows 7 and will ask for elevated rights even there is no manifest file !! This is a sample of the manifest file:
B. You can use a code like the following in App1.exe to launch the App2.exe
QString AppToExec = qApp->applicationDirPath() + "/App2.exe";
// Put any required parameters of App2.exe to AppParams string
QString AppParams = "";
if (0 != genWin32ShellExecute(AppToExec,
"", // default verb: "open" or "exec"
AppParams,
false, // run hidden
true)) // wait to finish
{
// (...) handle error
}
...and finally, this is the code of the Win32 function genWin32ShellExecute() I created to launch a process or open a document when using QT on a Win32 O/S:
Header:
#ifdef Q_OS_WIN // Implement genWin32ShellExecute() especially for UAC
#include "qt_windows.h"
#include "qwindowdefs_win.h"
#include
int genWin32ShellExecute(QString AppFullPath,
QString Verb,
QString Params,
bool ShowAppWindow,
bool WaitToFinish);
#endif
CPP:
// Execute/Open the specified Application/Document with the given command
// line Parameters
// (if WaitToFinish == true, wait for the spawn process to finish)
//
// Verb parameter values:
// "" The degault verb for the associated AppFullPath
// "edit" Launches an editor and opens the document for editing.
// "find" Initiates a search starting from the specified directory.
// "open" Launches an application. If this file is not an executable file, its associated application is launched.
// "print" Prints the document file.
// "properties" Displays the object's properties.
//
// Ret: 0 = success
// <0 = error
#ifdef Q_OS_WIN
int genWin32ShellExecute(QString AppFullPath,
QString Verb,
QString Params,
bool ShowAppWindow,
bool WaitToFinish)
{
int Result = 0;
// Setup the required structure
SHELLEXECUTEINFO ShExecInfo;
memset(&ShExecInfo, 0, sizeof(SHELLEXECUTEINFO));
ShExecInfo.cbSize = sizeof(SHELLEXECUTEINFO);
ShExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS;
ShExecInfo.hwnd = NULL;
ShExecInfo.lpVerb = NULL;
if (Verb.length() > 0)
ShExecInfo.lpVerb = reinterpret_cast(Verb.utf16());
ShExecInfo.lpFile = NULL;
if (AppFullPath.length() > 0)
ShExecInfo.lpFile = reinterpret_cast(AppFullPath.utf16());
ShExecInfo.lpParameters = NULL;
if (Params.length() > 0)
ShExecInfo.lpParameters = reinterpret_cast(Params.utf16());
ShExecInfo.lpDirectory = NULL;
ShExecInfo.nShow = (ShowAppWindow ? SW_SHOW : SW_HIDE);
ShExecInfo.hInstApp = NULL;
// Spawn the process
if (ShellExecuteEx(&ShExecInfo) == FALSE)
{
Result = -1; // Failed to execute process
} else if (WaitToFinish)
{
WaitForSingleObject(ShExecInfo.hProcess, INFINITE);
}
return Result;
}
#endif