I am working on a CAD application and thinking of using WPF for rendering my entities. But it seems like WPF doesnt support drawing 3D lines. Is there any ways for drawing 3
3DTools library in fact is bad solution. It is not simply my opinion. For example, test it by adding to scene 100-150 objects from 3DTools library and try to rotate the scene. It is the answer concerning 3D Tools. If you wish fast performance in WPF 3D you must build own meshes. It is not complicated task as you are 3D CAD developer. And also if your task is concerning approx 1000-5000 simple 3D objects within scene use WPF 3D, no problem. If more (or very complex): XNA, NET Wrappers of DirectX or OpenGL.