I have multiple buttons each one with the ability to switch the language of the app. Instead of having to create multiple IBActions for each button is there a way to have t
Yes, a switch statement is the way to go here. For a UIButton, you link it to a selector that is called when the user interacts with the button, generally the TouchUpInside event. The addTarget method, and valid selector signatures (apple.com) Of these, you want to use a method in the format @IBAction func doSomething(sender: UIButton) or @IBAction func doSomething(sender: UIButton, forEvent event: UIEvent), so that a reference to the button that triggered the event is passed to the selector.
In your ViewController code, you'll have references to your UIButtons (possibly in a storyboard, or created manually.) Let's say you have
@IBOutlet weak var frenchButton: UIButton!
@IBOutlet weak var spanishButton: UIButton!
@IBOutlet weak var englishButton: UIButton!
You would connect all of them to the same method, and branch the logic based on which one was the sender. e.g.:
@IBAction func changeLanguage(sender: UIButton) {
switch sender {
case frenchButton:
// Change Language to French
print ("C'est si bon")
case spanishButton:
// or Spanish
print ("Muy Bueno")
case englishButton:
// or English
print ("It's pretty cool")
default:
break
}
}
Note: Case statements in Swift must be exhaustive, so you have to include a default case, even though it should never be called.