How do you change the text color of a CStatic text control? Is there a simple way other that using the CDC::SetTextColor?
thanks...
From the Answers given here and other places, it was not obvious how to create a derived class to be used instead of CStatic that handles coloring itself.
So following is what works for me, using MSVS 2013 Version 12.0.40629.00 Update 5. I can place a "Static Text"-control in the resource editor, then replace the type of the member variable with TColorText.
In the .h-file:
class TColorText : public CStatic
{
protected:
DECLARE_MESSAGE_MAP( )
public:
// make the background transparent (or if ATransparent == true, restore the previous background color)
void setTransparent( bool ATransparent = true );
// set background color and make the background opaque
void SetBackgroundColor( COLORREF );
void SetTextColor( COLORREF );
protected:
HBRUSH CtlColor( CDC* pDC, UINT nCtlColor );
private:
bool MTransparent = true;
COLORREF MBackgroundColor = RGB( 255, 255, 255 ); // default is white (in case someone sets opaque without setting a color)
COLORREF MTextColor = RGB( 0, 0, 0 ); // default is black. it would be more clean
// to not use the color before set with SetTextColor(..), but whatever...
};
in the .cpp-file:
void TColorText::setTransparent( bool ATransparent )
{
MTransparent = ATransparent;
Invalidate( );
}
void TColorText::SetBackgroundColor( COLORREF AColor )
{
MBackgroundColor = AColor;
MTransparent = false;
Invalidate( );
}
void TColorText::SetTextColor( COLORREF AColor )
{
MTextColor = AColor;
Invalidate( );
}
BEGIN_MESSAGE_MAP( TColorText, CStatic )
ON_WM_CTLCOLOR_REFLECT( )
END_MESSAGE_MAP( )
HBRUSH TColorText::CtlColor( CDC* pDC, UINT nCtlColor )
{
pDC->SetTextColor( MTextColor );
pDC->SetBkMode( TRANSPARENT ); // we do not want to draw background when drawing text.
// background color comes from drawing the control background.
if( MTransparent )
return nullptr; // return nullptr to indicate that the parent object
// should supply the brush. it has the appropriate background color.
else
return (HBRUSH) CreateSolidBrush( MBackgroundColor ); // color for the empty area of the control
}