shortest paths & geodesics

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臣服心动
臣服心动 2020-12-29 06:53

given a mesh made entirely of quads, where every vertex has valence n (with n >= 3), and does not lie on the same plane, I need to find the distance of every vertex in the m

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  •  无人及你
    2020-12-29 07:13

    Another option: Euclidean Shortest Path Algorithm This is a recent (2012) generic implementation of shortest path.

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