I have a set of interfaces which are used in close conjunction with particular mutable object.
Many users of the object only need the ability to read values from the
Method hiding in an interface isn't nearly as grungy; I'd go with something like:
interface IBasicProps {
int Priority { get; }
string Name {get;}
//... whatever
}
interface IBasicPropsWriteable:IBasicProps {
new int Priority { get; set; }
new string Name { get; set; }
//... whatever
}
class Foo : IBasicPropsWriteable {
public int Priority {get;set;}
public string Name {get;set;}
/* optional
int IBasicProps.Priority {get {return Priority;}}
string IBasicProps.Name {get {return Name;}}
*/
}