2d game physics?

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难免孤独
难免孤独 2020-12-28 19:53

Can anyone point me to a library for 2D game physics, etc for programming gravity, jumping actions, etc for a 2d platform/sidescrolling game ? Or could you suggest some algo

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  •  南笙
    南笙 (楼主)
    2020-12-28 20:30

    You could look at the Havok engine. I believe they released a free version for non-commerical use. There is a constraint kit for it that will allow you to constrain the physics to 2 planes, in your case, x and y.

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