Which version of OpenGL to use?

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予麋鹿
予麋鹿 2020-12-28 16:32

I currently run a machine that allows me to program in OpenGL 2.1. If I were to make a program, should I use the power of the current OpenGL versions like 3.x/4.x or use 2.1

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  •  青春惊慌失措
    2020-12-28 17:02

    Lots of embedded Intel graphics are limited to 1.4 or 1.5.

    Mac OSX is stuck on 2.1 I hear.

    All Radeon and GeForce cards can do 3+ (may need a driver update).

    And you can program with any version, but if your hardware doesn't support it, you'll end up testing under a software renderer (slow!).

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