I am developing an iPhone app for creating images using built in graphics and user defined text.
I want to be able to have my app, with built in graphics and user de
Apple is now allowing applications to use the;
CGImageRef UIGetScreenImage(void);
function. Although you must remember that it returns a retained CGImageRef and you'll have to manage your memory accordingly.
They also say that, "...a future release of iPhone OS may provide a public API equivalent of this functionality. At such time, all applications using UIGetScreenImage() will be required to adopt the public API."