I am using Delphi XE2 Update 4 on Windows XP sp3
I am looking to get max possible information from installed network adapters, specially the broadcast ip.
Fo
Jan Schulz's code works fine when properly converted to unicode-friendly Delphi.
I've done some corrections:
As TOndrej has pointed, char
must be converted to AnsiChar
when needed. In this case, this only occurs in the Padding
field of the SockAddr_Gen
record, which was not only screwing the record, but also causing SizeOf(Interface_Info)
, and subsequently NoOfInterfaces
, to return a wrong result. Since it's not really a character, it is better to define it as a byte
.
Dropped PChars
used to hold results of inet_ntoa
calls, and assigning TNetworkInterface
string fields directly.
Strings
in TNetworkInterface
are fine, because they are not passed to any api calls. Also, ComputerName
is passed to GetComputerName
api, which expects a PWideChar
/PChar
.
Unit USock;
Interface
Uses Windows, Winsock;
{ Unit to identify the network interfaces
This code requires at least Win98/ME/2K, 95 OSR 2 or NT service pack #3
as WinSock 2 is used (WS2_32.DLL) }
// Constants found in manual on non-officially documented M$ Winsock functions
Const SIO_GET_INTERFACE_LIST = $4004747F;
IFF_UP = $00000001;
IFF_BROADCAST = $00000002;
IFF_LOOPBACK = $00000004;
IFF_POINTTOPOINT = $00000008;
IFF_MULTICAST = $00000010;
Type SockAddr_Gen = Packed Record
AddressIn : SockAddr_In;
Padding : Packed Array [0..7] of Byte;
end;
Interface_Info = Record
iiFlags : u_Long;
iiAddress : SockAddr_Gen;
iiBroadcastAddress : SockAddr_Gen;
iiNetmask : SockAddr_Gen;
end;
tNetworkInterface = Record
ComputerName : String;
AddrIP : String;
SubnetMask : String;
AddrNet : String;
AddrLimitedBroadcast : String;
AddrDirectedBroadcast : String;
IsInterfaceUp : Boolean;
BroadcastSupport : Boolean;
IsLoopback : Boolean;
end;
tNetworkInterfaceList = Array of tNetworkInterface;
Function WSAIoctl (aSocket : TSocket;
aCommand : DWord;
lpInBuffer : Pointer;
dwInBufferLen : DWord;
lpOutBuffer : Pointer;
dwOutBufferLen : DWord;
lpdwOutBytesReturned : LPDWord;
lpOverLapped : Pointer;
lpOverLappedRoutine : Pointer) : Integer; stdcall; external 'WS2_32.DLL';
Function GetNetworkInterfaces (Var aNetworkInterfaceList : tNetworkInterfaceList): Boolean;
implementation
Function GetNetworkInterfaces (Var aNetworkInterfaceList : tNetworkInterfaceList): Boolean;
// Returns a complete list the of available network interfaces on a system (IPv4)
// Copyright by Dr. Jan Schulz, 23-26th March 2007
// This version can be used for free and non-profit projects. In any other case get in contact
// Written with information retrieved from MSDN
// www.code10.net
Var aSocket : TSocket;
aWSADataRecord : WSAData;
NoOfInterfaces : Integer;
NoOfBytesReturned : u_Long;
InterfaceFlags : u_Long;
NameLength : DWord;
pAddrIP : SockAddr_In;
pAddrSubnetMask : SockAddr_In;
pAddrBroadcast : Sockaddr_In;
DirBroadcastDummy : In_Addr;
NetAddrDummy : In_Addr;
Buffer : Array [0..30] of Interface_Info;
i : Integer;
Begin
Result := False;
SetLength (aNetworkInterfaceList, 0);
// Startup of old the WinSock
// WSAStartup ($0101, aWSADataRecord);
// Startup of WinSock2
WSAStartup(MAKEWORD(2, 0), aWSADataRecord);
// Open a socket
aSocket := Socket (AF_INET, SOCK_STREAM, 0);
// If impossible to open a socket, not worthy to go any further
If (aSocket = INVALID_SOCKET) THen Exit;
Try
If WSAIoCtl (aSocket, SIO_GET_INTERFACE_LIST, NIL, 0,
@Buffer, 1024, @NoOfBytesReturned, NIL, NIL) <> SOCKET_ERROR THen
Begin
NoOfInterfaces := NoOfBytesReturned Div SizeOf (Interface_Info);
SetLength (aNetworkInterfaceList, NoOfInterfaces);
// For each of the identified interfaces get:
For i := 0 to NoOfInterfaces - 1 do
Begin
With aNetworkInterfaceList[i] do
Begin
// Get the name of the machine
NameLength := MAX_COMPUTERNAME_LENGTH + 1;
SetLength (ComputerName, NameLength) ;
If Not GetComputerName (PChar (Computername), NameLength) THen ComputerName := '';
// Get the IP address
pAddrIP := Buffer[i].iiAddress.AddressIn;
AddrIP := string(inet_ntoa (pAddrIP.Sin_Addr));
// Get the subnet mask
pAddrSubnetMask := Buffer[i].iiNetMask.AddressIn;
SubnetMask := string(inet_ntoa (pAddrSubnetMask.Sin_Addr));
// Get the limited broadcast address
pAddrBroadcast := Buffer[i].iiBroadCastAddress.AddressIn;
AddrLimitedBroadcast := string(inet_ntoa (pAddrBroadcast.Sin_Addr));
// Calculate the net and the directed broadcast address
NetAddrDummy.S_addr := Buffer[i].iiAddress.AddressIn.Sin_Addr.S_Addr;
NetAddrDummy.S_addr := NetAddrDummy.S_addr And Buffer[i].iiNetMask.AddressIn.Sin_Addr.S_Addr;
DirBroadcastDummy.S_addr := NetAddrDummy.S_addr Or Not Buffer[i].iiNetMask.AddressIn.Sin_Addr.S_Addr;
AddrNet := string(inet_ntoa ((NetAddrDummy)));
AddrDirectedBroadcast := string(inet_ntoa ((DirBroadcastDummy)));
// From the evaluation of the Flags we receive more information
InterfaceFlags := Buffer[i].iiFlags;
// Is the network interface up or down ?
If (InterfaceFlags And IFF_UP) = IFF_UP THen IsInterfaceUp := True
Else IsInterfaceUp := False;
// Does the network interface support limited broadcasts ?
If (InterfaceFlags And IFF_BROADCAST) = IFF_BROADCAST THen BroadcastSupport := True
Else BroadcastSupport := False;
// Is the network interface a loopback interface ?
If (InterfaceFlags And IFF_LOOPBACK) = IFF_LOOPBACK THen IsLoopback := True
Else IsLoopback := False;
end;
end;
end;
Except
//Result := False;
end;
// Cleanup the mess
CloseSocket (aSocket);
WSACleanUp;
Result := True;
end;
end.