I would really like to see every method, delegate, notification, etc. which is called / sent while I run my app in the iPhone Simulator. I thought the righ
You can log out everything that is happening when your application is running using DTrace, a framework that lets you probe the inner workings of anything running on a modern Mac. We don't yet have DTrace on iOS, but it will work while you're running within the Simulator.
I describe the fundamentals of DTrace in this article for MacResearch, then provide an example of a custom instrument you can build in Instruments using DTrace near the end of this article. That instrument logs out all methods called on all objects (even internal system ones) from the moment your application starts until it hits the end of -applicationDidFinishLaunching:.
To simplify this, you can simply create a custom instrument using the Instrument | Build New Instrument menu item in instruments. Set up one of the probe descriptors to look like the following:

only ignore the isInApplicationStart and timestamp logging options. A simple probe responding to any Objective-C method in any class will log all of those messages to the Instruments console, which sounds like what you want for your debugging.