I want that to create a process where the users can upload their images and then edit them in the browser in a Canvas with Fabric.js using some buttons, which uses Fabric.js
document.getElementById('imgLoader').onchange = function handleImage(e) {
var reader = new FileReader();
reader.onload = function (event){
var imgObj = new Image();
imgObj.src = event.target.result;
imgObj.onload = function () {
var image = new fabric.Image(imgObj);
image.set({
angle: 0,
padding: 10,
cornersize:10,
height:110,
width:110,
});
canvas.centerObject(image);
canvas.add(image);
canvas.renderAll();
}
}
reader.readAsDataURL(e.target.files[0]);
}