I have this shape that i draw in drawRect()
var rectanglePath = UIBezierPath()
override func drawRect(rect: CGRect) {
rectanglePath = UIBez
UIBezierPath to draw border on UIButton with animation like loader (Swift 5)
func animation(){
CATransaction.begin()
let layer : CAShapeLayer = CAShapeLayer()
layer.strokeColor = UIColor.purple.cgColor
layer.lineWidth = 3.0
layer.fillColor = UIColor.clear.cgColor
let path : UIBezierPath = UIBezierPath(roundedRect: CGRect(x: 0, y: 0, width: self.btn.frame.size.width + 2, height: self.btn.frame.size.height + 2), byRoundingCorners: .allCorners, cornerRadii: CGSize(width: 5.0, height: 0.0))
layer.path = path.cgPath
let animation : CABasicAnimation = CABasicAnimation(keyPath: "strokeEnd")
animation.fromValue = 0.0
animation.toValue = 1.0
animation.duration = 7.0
CATransaction.setCompletionBlock{ [weak self] in
print("Animation completed")
}
layer.add(animation, forKey: "myStroke")
CATransaction.commit()
self.btn.layer.addSublayer(layer)
}
Note:Animation Output