does anyone know (or can suggest) a good algorithm for an AI for the RaceTrack pencil-paper game?
since you have 9 possible choices in each step and you need to look
While it won't be immediately applicable to RaceTrack, you may be able to learn something from the A* path-finding algorithm. It's used in a lot of games to help the AI figure out how to get from point A to point B as quickly as possible.