My scenario is as follows:
Answering my own question - don't know if there's better way to do it on StackOverflow... If there is, I'd be grateful for instructions... Anyway, digging through internet I found another solution, which I hope is better. Code below, if anyone finds any weak points - please respond.
class Program
{
static void Main(string[] args)
{
Console.ReadLine();
for(int i=0;i<10;i++)
{
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.DoCallBack(loadAssembly);
appDomain.DomainUnload += appDomain_DomainUnload;
AppDomain.Unload(appDomain);
}
AppDomain appDomain2 = AppDomain.CreateDomain("MyTemp2");
appDomain2.DoCallBack(loadAssembly);
appDomain2.DomainUnload += appDomain_DomainUnload;
AppDomain.Unload(appDomain2);
GC.Collect();
GC.WaitForPendingFinalizers();
Console.ReadLine();
}
private static void loadAssembly()
{
string fullPath = @"E:\tmp\sandbox\AppDomains\AppDomains1\AppDomains1\bin\Debug\BigLib.dll";
var assembly = Assembly.LoadFrom(fullPath);
var instance = Activator.CreateInstance(assembly.GetTypes()[0]);
Console.WriteLine("Creating instance of {0}", instance.GetType());
Thread.Sleep(2000);
instance = null;
}
private static void appDomain_DomainUnload(object sender, EventArgs e)
{
AppDomain ap = sender as AppDomain;
Console.WriteLine("Unloading {0} AppDomain", ap.FriendlyName);
}
}