Following the discussion here, if you want to have a secure class for storing sensitive information (e.g passwords) on memory, you have to:
Despite showing up in the coredump, the password isn’t actually in memory
anymore after clearing the buffers. The problem is that memcpy
ing a
sufficiently long string leaks the password into SSE registers, and those
are what show up in the coredump.
When the size
argument to memcpy
is greater than a certain
threshold—80 bytes on the mac—then SSE instructions are used to do the
memory copying. These instructions are faster because they can copy 16
bytes at a time in parallel instead of going character-by-character,
byte-by-byte, or word-by-word. Here’s the key part of the source code from
Libc on the mac:
LAlignedLoop: // loop over 64-byte chunks
movdqa (%rsi,%rcx),%xmm0
movdqa 16(%rsi,%rcx),%xmm1
movdqa 32(%rsi,%rcx),%xmm2
movdqa 48(%rsi,%rcx),%xmm3
movdqa %xmm0,(%rdi,%rcx)
movdqa %xmm1,16(%rdi,%rcx)
movdqa %xmm2,32(%rdi,%rcx)
movdqa %xmm3,48(%rdi,%rcx)
addq $64,%rcx
jnz LAlignedLoop
jmp LShort // copy remaining 0..63 bytes and done
%rcx
is the loop index register, %rsi
is the source address register,
and %rdi
is the destination address register. Each run around the loop,
64 bytes are copied from the source buffer to the 4 16-byte SSE registers
xmm{0,1,2,3}
; then the values in those registers are copied to the
destination buffer.
There’s a lot more stuff in that source file to make sure that copies occur only on aligned addresses, to fill in the part of the copy that’s leftover after doing 64-byte chunks, and to handle the case where source and destination overlap.
However—the SSE registers are not cleared after use! That means 64 bytes
of the buffer that was copied is still present in the xmm{0,1,2,3}
registers.
Here’s a modification of Rasmus’s program that shows this:
#include
#include
#include
#include
#include
inline void SecureWipeBuffer(char* buf, size_t n){
volatile char* p = buf;
asm volatile("rep stosb" : "+c"(n), "+D"(p) : "a"(0) : "memory");
}
int main(){
const size_t size1 = 200;
const size_t size2 = 400;
char* b = new char[size1];
for(int j=0;j
On my mac, this prints:
0\0LOLWUT130\0LOLWUT140\0LOLWUT150\0LOLWUT160\0LOLWUT170\0LOLWUT180\0\0\0
Now, examining the core dump, the password only occurs one single time,
and as that exact 0\0LOLWUT130\0...180\0\0\0
string. The core dump has to
contain a copy of all registers, which is why that string is there—it’s the
values of the xmm{0,1,2,4}
registers.
So the password isn’t actually in RAM anymore after calling
SecureWipeBuffer
, it only appears to be because it is actually in some
registers that only appear in the coredump. If you’re worried about
memcpy
having a vulnerability that could be exploited by RAM-freezing,
worry no more. If having a copy of the password in registers bothers you,
use a modified memcpy
that doesn’t use the SSE2 registers, or clears them
when it’s done. And if you’re really paranoid about this, keep testing your
coredumps to make sure the compiler isn’t optimizing away your
password-clearing code.