I\'m a beginning C++ programmer / network admin, but I figure I can learn how to do this if someone points me in the right direction. Most of the tutorials are demonstrated
For TCP client side:
Use gethostbyname to lookup dns name to IP, it will return a hostent structure. Let's call this returned value host.
hostent *host = gethostbyname(HOSTNAME_CSTR);
Fill the socket address structure:
sockaddr_in sock;
sock.sin_family = AF_INET;
sock.sin_port = htons(REMOTE_PORT);
sock.sin_addr.s_addr = ((struct in_addr *)(host->h_addr))->s_addr;
Create a socket and call connect:
s = socket(AF_INET, SOCK_STREAM, 0);
connect(s, (struct sockaddr *)&sock, sizeof(sock))
For TCP server side:
Setup a socket
Bind your address to that socket using bind.
Start listening on that socket with listen
Call accept to get a connected client. <-- at this point you spawn a new thread to handle the connection while you make another call to accept to get the next connected client.
General communication:
Use send and recv to read and write between the client and server.
Source code example of BSD sockets:
You can find some good example code of this at wikipedia.
Further reading:
I highly recommend this book and this online tutorial:
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