The question says it all pretty much. I\'ve been searching around and starting to worry that it\'s impossible.
I\'ve got this canvas element that I\'m drawing text t
I don't know about other people but I have adjusted line spacing by increasing the y value on the text that I am writing. I'm actually splitting a string by spaces and kicking each word down a line inside a loop. The numbers i use are based on the default font. If you use a different font that these numbers may need to be adjusted.
// object holding x and y coordinates
var vectors = {'x':{1:100, 2:200}, 'y':{1:0, 2:100}
// replace the first letter of a word
var newtext = YOURSTRING.replace(/^\b[a-z]/g, function(oldtext) {
// return it uppercase
return oldtext.toUpperCase();
});
// split string by spaces
newtext = newtext.split(/\s+/);
// line height
var spacing = 10 ;
// initial adjustment to position
var spaceToAdd = 5;
// for each word in the string draw it based on the coordinates + spacing
for (var c = 0; c < newtext.length; c++) {
ctx.fillText(newtext[c], vectors.x[i], vectors.y[i] - spaceToAdd);
// increment the spacing
spaceToAdd += spacing;
}