I\'m doing an iOS app project in Swift 1.2, using Cocoapods 0.37.2, Xcode 6.3.2. After adding around 8 pods in my project, app launch time greatly increases (around 10 secon
Probably there is one Pod which increases launch time (in worst case more Pods). My advice is to remove one by one the Pods to is if your issue is fixed. Maybe it's easier to create another project to make this test.
If you have a framework or Pod which uses -all_load linker flag, it's a big chance that one to increase a lot the launch time.