C#
I'm seeing a lot of answers that don't actually generate the sequence, but instead give you only the fibonacci number at position *n using recursion, which when looped to generate the sequence gets increasingly slower at higher values of n.
using System;
static void Main()
{
var x = Math.Sqrt(5);
for (int n = 0; n < 10; n++)
Console.WriteLine((Math.Pow((1 + x) / 2, n) - Math.Pow((1 - x) / 2, n)) / p) ;
}