Instead of having to remember to initialize a simple \'C\' structure, I might derive from it and zero it in the constructor like this:
struct MY_STRUCT
{
My opinion is no. I'm not sure what it gains either.
As your definition of CMyStruct changes and you add/delete members, this can lead to bugs. Easily.
Create a constructor for CMyStruct that takes a MyStruct has a parameter.
CMyStruct::CMyStruct(MyStruct &)
Or something of that sought. You can then initialize a public or private 'MyStruct' member.