I need a way to format the price from NSNumber into a string like this: \"USD 0.99\", not \"$ 0.99\".
My game uses custom fonts, and they could not have the symbols
If you want it localized (ie the currency on the correct side of the price) it is a bit of a hassle.
NSDecimalNumber *price = [NSDecimalNumber decimalNumberWithString:@"1.99"];
NSLocale *priceLocale = [[[NSLocale alloc] initWithLocaleIdentifier:@"de_DE"] autorelease]; // get the locale from your SKProduct
NSNumberFormatter *currencyFormatter = [[[NSNumberFormatter alloc] init] autorelease];
[currencyFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
[currencyFormatter setLocale:priceLocale];
NSString *currencyString = [currencyFormatter internationalCurrencySymbol]; // EUR, GBP, USD...
NSString *format = [currencyFormatter positiveFormat];
format = [format stringByReplacingOccurrencesOfString:@"¤" withString:currencyString];
// ¤ is a placeholder for the currency symbol
[currencyFormatter setPositiveFormat:format];
NSString *formattedCurrency = [currencyFormatter stringFromNumber:price];
You have to use the locale you get from the SKProduct. Don't use [NSLocale currentLocale]!